THE COMPLETE STUDIO FEED

News

Updates from every part of DV Studios, organized so you can quickly find what changed.

01

GAMES

Games

VALERYIX V1.2.6BATTLEFLOW UPDATE

Hold the Line

September 10, 2026

  • Any surviving Minion now protects its Riftlord across every lane, even when the space directly ahead of the Riftlord is open.
  • Retired the early permanent Guard Break rule so a Riftlord becomes targetable only after every allied Minion on the field is defeated.
  • Added compact Minion counters for both armies; your count includes Minions in hand, while an online opponent's hidden reserves stay private.
  • Combined every face-up hand card into one physical stack with Previous and Next browsing in the card viewer.
  • Kept AI Minions attacking while their frontline survives and the AI Riftlord attacking only after its own Minions are gone.
  • Moved online battle actions into the shared 3D command bar and removed the multiplayer row that covered opponent information on phones.
  • Added a synchronized 60-second timer to every online turn; reaching zero automatically passes the move.
  • Reworked the battle score around a darker heroic theme with war drums, minor-key movement, and brass-like calls.
PLAY V1.2.6 →
VALERYIX V1.2.5AUDIO CONTROLS

Set the Battle Mix

September 6, 2026

  • Gave card placement its own rising portal chime and card snap so it no longer sounds like an attack.
  • Added a Settings button directly to the active battle command bar.
  • Added separate Master, Music, and Effects volume sliders with live percentage readouts.
  • Kept individual Battle Music, Sound Effects, and Vibration switches for quick control.
  • Audio choices save automatically on the device and apply immediately during a match.
PLAY V1.2.5 →
VALERYIX V1.2.4AUDIO UPDATE

The Rift Finds Its Sound

September 5, 2026

  • Replaced the wind-heavy ambience with a complete looping battle score built from chords, bass, arpeggios, lead melody, and drums.
  • The music changes key, scale, tone, tempo, and intensity with the active Realm and the pressure of the match.
  • Fire, Ice, Life, Storm, Arcane, Death, and Balance attacks now have distinct elemental sound signatures.
  • Melee strikes and ranged spells now use different launch, travel, and impact sounds.
  • Redesigned Boost, Resist, Ward, summoning, defeat, dice, healing, status, and menu sound effects.
  • Reduced the remaining wind layer so it supports the music instead of overpowering it.
PLAY V1.2.4 →
VALERYIX V1.2.3HOTFIX

Minion-Led AI & Mobile Power Savings

September 5, 2026

  • AI Minions now take the attack actions while any living Minion remains on their side.
  • The AI Riftlord stays behind its frontline and attacks only after every allied Minion has been defeated.
  • Summoning a replacement Minion restores the AI frontline immediately, so the Riftlord waits instead of attacking through it.
  • Mobile battles now use adaptive frame rates, a battery-conscious GPU mode, and a lower 3D resolution cap.
  • Mobile shadow rendering is lighter, while dice rolls, attacks, summons, and card dragging retain the faster action frame rate.
  • The 3D battlefield stops rendering entirely whenever the game is hidden or placed in the background.
PLAY V1.2.3 →
VALERYIX V1.2.2PACING PATCH

Faster Battles & Active AI Riftlords

September 5, 2026

  • Added permanent Guard Break after 2 defeated Minions in Quarter, 4 in Half, or 6 in Full matches.
  • An empty frontline still exposes its Riftlord immediately, while Guard Break keeps it exposed even after new Minions arrive.
  • Replaced an AI selector that could permanently skip ready attackers.
  • AI now reserves Mana for at least one available frontline attack when possible.
  • AI recognizes a broken Guard and can attack the exposed enemy Riftlord instead of clearing the entire deck.
PLAY V1.2.2 →
VALERYIX V1.2.1UPDATE

Automatic Battle Reports

September 5, 2026

  • Every completed match now creates a Battle Report on the victory screen and saves it under Records.
  • Reports track match length, total turns, the winner, remaining Riftlord and team HP, and Mana left each turn.
  • Damage and cast totals are recorded for every attack, alongside every status effect used.
  • Rarely chosen attacks are identified so future balance changes can be based on actual matches.
  • The latest 10 reports and all-time balance signals are saved on the player's device.
PLAY V1.2.1 →
VALERYIX V1.2MAJOR UPDATE!

The Major Balance Rework

September 5, 2026

  • Rebuilt battle health around 500 HP Riftlords and 100 HP Minions, with balanced 50% and 25% values for Half and Quarter games.
  • Gave every character six mechanically distinct attacks with six different Mana costs from 1 through 6.
  • Separated Root and Chain: Root cancels the target's next cast, while Chain links two allied units and shares damage and debuffs between them.
  • Expanded combat with Shatter, Decay, Scorch, and Silence, plus numerical Ward spillover and Burn damage that bypasses Ward.
  • Added weakness and resistance targeting indicators, distinct Boost and Resist hit feedback, and clearer status visuals on the battlefield.
  • Added status badges and interactive explanations to inspected cards.
  • Fixed AI Realm-lock behavior and removed the redundant center-screen turn announcement.
VALERYIX V1.1UPDATE

Cross-Device Battle Controls

September 4, 2026

  • Fixed saved online Player 2 seats so every player can roll the D6 in their own AI battle.
  • Added complete keyboard and mouse controls for rolling, drawing, inspecting, attacking, targeting, undoing, and ending turns.
  • Added mouse hover feedback and right-click cancellation while preserving drag-and-drop summoning and discarding.
  • Improved active-player controls for local pass-and-play battles.
  • The website and installed app now run the same official V1.1 release.
VALERYIX V1.0MAJOR UPDATE!

The 3D Tabletop Release

September 4, 2026

  • Released the complete 3D tabletop battlefield with modeled Riftlords, Minions, Realms, and animated combat.
  • Added drag-and-drop summoning, manual draws, Graveyard discards, card inspection, battle chat, and a field guide.
VALERYIX V0.9.4PRE-RELEASE

Reinforced Frontlines

September 3, 2026

  • Improved Minion health so battles are less likely to end with one-hit defeats.
  • Balanced damage, healing, and Ward strength for Full, Half, and Quarter games.
  • Improved card artwork, mystery draws, online rewards, and battlefield controls.
02

BOOKS

Books

THE SOL-GENESIS PROTOCOL V1.0NEW

The Exclusion Zone Opens

September 3, 2026

  • Published the complete 22-chapter novel by Nova Soul.
  • Added the custom nuclear-facility meltdown cover.
  • Improved grammar, mobile readability, and the opening-page flow.
  • Added a full audiobook experience with background playback.
READ THE BOOK →
03

MANGA

Manga

AETHELGARD: ROOTBOUNDBOOK 1 · CHAPTERS 8–9

The River That Stopped · The Rootbridge

October 7, 2026

A settlement struggles with a vanished river. The travelers search upstream for a way to help, then continue toward a living bridge above an immense gorge.

Two new chapters add forty illustrated pages, book pages 135–174. Read left to right; swipe left or use the right arrow to advance.

READ CHAPTER 8 →
READ CHAPTER 9 →
AETHELGARD: ROOTBOUNDBOOK 1 · CHAPTER 7

The Western Road

September 21, 2026

The travelers head west with their wounds still healing and supplies running low. Wildlife moves the other way, the old road gives beneath them, and an empty riverbed leads toward a struggling settlement.

Chapter 7 adds eighteen illustrated pages, book pages 117–134. Read left to right; swipe left or use the right arrow to advance.

READ CHAPTER 7 →
AETHELGARD: ROOTBOUNDBOOK 1 · CHAPTER 6

The Mirror Pool

September 20, 2026

Still carrying the weight of Briarback, the travelers reach a quiet glade. Fragmented memories in an ancient pool offer a direction in their search for the Firstspring.

Chapter 6 adds eighteen illustrated pages, book pages 99–116, with a two-page view of the Mirror Glade. Read left to right throughout the book.

READ CHAPTER 6 →
AETHELGARD: ROOTBOUNDBOOK 1 · CHAPTER 5

Briarback

September 12, 2026

The trail toward the Mirror Pool leads through a damaged forest. Enormous tracks reveal an animal in terrible pain, and the three travelers face their hardest fight yet.

Chapter 5 adds twenty-two illustrated pages, book pages 77–98.

READ CHAPTER 5 →
AETHELGARD: ROOTBOUNDBOOK 1 · CHAPTER 4

Three Into the Wild

September 12, 2026

Supplies packed, the three travelers leave the Ancient Glade. Old forest paths, a shared meal and a quiet campfire give them time to learn about each other—until the roots whisper again.

Chapter 4 adds sixteen illustrated pages, book pages 61–76. All seventy-six pages are available in the manga reader.

READ CHAPTER 4 →
AETHELGARD: ROOTBOUNDBOOK 1 · CHAPTER 3

The Verdant Whisperer

September 12, 2026

Caelan and Elara reach the Ancient Glade, where Sylphina shows them how far the damage has spread. An old legend offers a reason to keep going.

Chapter 3 adds eighteen illustrated pages, book pages 43–60. Read all sixty pages from the beginning, or continue straight into the Ancient Glade.

READ CHAPTER 3 →
AETHELGARD: ROOTBOUNDBOOK 1 · CHAPTER 2

The Verdant Quill

September 12, 2026

Caelan and Elara follow fleeing wildlife to a newly active Root Vent. Their first fight together reveals how deeply the forest’s animals are suffering.

Chapter 2 adds eighteen illustrated pages, book pages 25–42. All forty-two pages are available in the manga reader.

READ CHAPTER 2 →
AETHELGARD: ROOTBOUNDBOOK 1 · CHAPTER 1

The Forest Goes Silent

September 12, 2026

Meet Caelan Veyr on the Whispering Paths. A quiet journey through Sylva’s Reach changes when the birds disappear and something stirs beneath the forest.

Chapter 1 adds twenty illustrated pages, book pages 5–24. Jump straight into the chapter, or read from the beginning.

READ CHAPTER 1 →
AETHELGARD: ROOTBOUNDBOOK 1 · OPENING

The Dying Roots

September 12, 2026

The first four pages introduce Sylva’s Reach beneath the immense World Center Tree, and the first signs of decay far below.

READ PAGES 1–4 →
04

VIDEOS

Videos

VIDEOS V1.0NEW

The Video Archive

September 3, 2026

  • Created a permanent home for DV Studios gameplay videos.
  • Development logs, trailers, and progress clips will be collected in one place.
VIEW VIDEOS →
05

WEBSITE

Website

WEBSITE V1.0NEW

DV Studios Has a Home

September 3, 2026

  • Established valeryixdv.com as the official DV Studios website.
  • Separated Games, Books, Manga, Development, News, and Studio into clear areas.
  • Added site-wide News notifications with an unread “!” marker.
  • Made the website easier to navigate on desktop and mobile.